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The latest poll on the topic showed a clear picture that you guys - like me - think this could be an interesting project. Let me show the baseline of this project which will soon start as my first real exclusive patreon series on the auditorium tier. This is a still of the original pack. […]
Well, I have a wonderful electronic invention. I want you to see welcome back to chapter four. In this second clip, we are going to continue setting up the main logic system. Last time we made a couple of tests to find out which points can place objects with specific requirements. I'm going to separate […]
A bit late - since I am now in version 18.5. I am also doing the voice over myself but still use descript to overwrite words with AI if I make a mistake. Descript really makes all the difference, even if I am not using it to generate the whole narration. Transcript congratulations. You made […]
A bit late - it is slowly getting close and I might need more time now. This is the final of chapter 3. I am going to re-record some stuff now since to adjust for Houdini 18.5. But since I have already a finished screen capture it should go quickly. But again maybe it takes […]
This was easier then I though and I managed to build these two options in a few hours. And mainly since I needed to look up python dictionaries. So the smallest change is that the About tab is now a collapsible folder. That solves the empty space when the other 2 are closed. The first […]
Transcript : We are now in clip two, of chapter three. We left of with a finished mask on the projected terrain to blend in the tunnel geometry. I grab an object merge and point to that last status of the height field. We definitely need to add some noise here, but for that, we […]
Hey folks,i managed to get this to a state that seems stable enough to already be useful.The tool can be found here:https://www.patreon.com/posts/43212675 There is still some stuff to figure out. If you start button smashing you might provoke python errors. BUT if you use it as intended you can already use it. Since this tool is […]