July 2, 2021

Intersect | VEX Functions in Houdini

The intersect function computes the first intersection of a ray with geometry.

Another closer look into one of the vex functions that you can use in Houdini. This is a very useful one - allowing you to test your geometry for collisions, finding distances between objects and gives you access to the result of that test.

Patreon Post with File ( Public on 9th of July):

https://www.patreon.com/posts/53113536

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David Kahl VFX

a Software Developer, Nerd and VFX Artist based in Germany
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