Hey everyone,
with the next video I am going to start a new Series of content that will take one VEX function at a time and explain what it does and how you can use it.
And that's perfect to combine with the Tool asset. When it makes sense I add a toolset to the library based around that function.
The first entry of that series will look at minpos(). As result of that I build a small tool which I will show in that first video.
In addition to that I also improved the existing VEX Scatter function to be a bit more versatile. Maybe it makes sense to look at intersect as a 2nd video to use that as an opportunity to show this method.
Are you guys interested in any functions in particular?