VEX Driven Workflows | Houdini Hive – Utrecht 2018

VEX Driven Workflows | Houdini Hive – Utrecht 2018

On June 6 was the Houdini HIVE in Utrecht.

Beside some great Tutors and Artists I was lucky enough to also hold a talk there.

I spoke about how being a developer jumpstarted my learning progress in Houdini and how VEX helped me to understand the overall mechanism of it.

As programmer one of the first exercises we do with a new language is the Hello World programm. A beginner exercise thats meant to show you how the basic syntax of the language works. Now you can still do this in Houdini if you change the question. Instead of “How can you output Hello World” you ask “What different ways are there to output those words”.

So I made a quick demo of that which gives an idea how Houdini works with its data.
After that quick intro I made an example how you can create versatile setups with VEX in your toolbelt. Especially when it comes to maniupulation in the geometry context. Since my thought process during the VEX Fundamentals course are still fresh in my head I wanted to share an example on how to manipulate geometry.

If you are interested – here is the recording of that talk.

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David
davidkahlvfx@gmail.com
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