02 Jul Houdini Noise, Color Ramps & Orientation | Floating Island Series #8
In this Episode I finish the Vine Setup. I ended up solving most problems with VEX approaches.
Most of the time the Goto is a VOP Node. But after inspecting those I could replicate them in Wrangles.
In this Video I incuded VEX Noise, Color Ramps and parallel Transport method demonstrated by Entagma recently in this video…
I am quite happy on how the Vines turned out. What are your thoughts? Let me know.